Audio and Design Team Collaborations – GameDesignCon2012 talk by Dren McDonald
Gamedesigncon.com has posted a game audio talk by audio director/designer/composer Dren McDonald titled “That Magic Moment: When Design and Audio Make Music Together”. The talk centers around how the...
View ArticleHybrid Library for Freelance Sound Designers.
Pro Sound Effects has recently launched Hybrid Library, a SFX library geared toward freelance sound designers. The first 100 units will be sold at a considerable discount so there is definitely a...
View ArticleBuilding a Custom Audio PC
CreatingSound comrade Alexandre Saba has a great blog post about his recent audio PC project. In the post Alexandre discusses the hardware needs for building a workstation audio PC. Those looking to...
View ArticleSuper Update Time!
Greetings and salutations to all audio heroes around the world! May this post find your ears glistening with a thin coating of sweet & sonic honey sauce! That is a weird mental image. Apologies....
View ArticleThis Week In Audio – Funky Fresh Edition
This will be the first post in a new format for Creating Sound news entitled This Week In Audio. What is This Week In Audio? Well, it is a collection of audio related blogs, articles, documents,...
View ArticleThis Week In Audio – Russia’s Greatest Love Machine
Welcome to another edition of “This Week In Audio”–let’s jump right into it. AES – Appaloosa with the Gameaudio Podcast Something happened this week in London. Something that sent shock-waves...
View ArticleThis Week In Audio – Back From The Future
Knights of The Field Recording Round Table The folks at Tonebenders released a podcast (Episode: 7) focusing on the art of field recording guns and explosives. Everything from gear recommendations,...
View ArticleA Run Time Utopia
(Or, The Death of a Million Scraps of Paper Containing Unreadable Notes and Cryptic Scribbles) Written by Rob Bridgett. For some time now, a common goal of content designers has been toolsets and...
View ArticleAesthetic Mixing & Sound Lenses
Written by Rob Bridgett. As we work towards greater control over the mix of a video game, and by mix, I also especially refer to the installation and removal of DSP effects, routing and sends (not...
View ArticleThis Week In Audio – It’s Not Unusual
It’s that time again… PlanetSide 2 - But what about the music? Joystiq had an interview with composer for PlanetSide 2. Find out more about Jeff’s inspirations and the challenges of scoring an MMO....
View ArticleWelcome to the Input/Output Show!
Q: Where can you rant about a topic on audio without giving away your identity? A: Pretty much anywhere on the internet! BUT WAIT. What if someone misinterprets your message because s/he couldn’t hear...
View Article3×5 Interview With Kyle Vande Slunt (Standing Wave)
Website | Twitter: @standingwave IN FIVES 1) In exactly five sentences, give us what you feel is important biographical information about your sonic background. As a child I was fascinated with...
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